Let me tell a bit about myself. I live in central Stockholm, Sweden. I have always been working
on some game project in parallel with my day jobs. I have been employed on Canon, Multicom Security,
and Microsoft working with telecom networks, system administration, and software performance testing.
Latest time I have spent designing games on
DragonMynd Studios
that I started with some friends. I have been doing graphics, game/level design, web design, as well
as some sound, scripting and coding.
My main tools for creating graphics are 3D Studio Max and Photoshop, but I also use programs like Deep
Paint 3D, Autodesk Maya, Adobe Premiere etc when required. When working with real media I like to use pencils, ink,
oil and acrylic colours. I am pretty nifty with Macromedia Director and can prototype game ideas quite
fast with it.
Except doing graphics and games I am used to work in software development projects, write specifications
and plans etc. Much of my technical work have had high quality requirements, and have included much
problem solving.
Some of my all time favorite games have been Boulder Dash, Rally Speedway, Ghosts'n'Goblins,
X-Wing series, Doom/Quake series, Half Life series, Aliens vs Predator(1999), Final Fantasy VII, Soul Blade,
WipeOut, Total Annihilation, Tactical Ops, Battle Field series, Age of Mythology, Warcraft/WoW series, Dawn of War.
My biggest artistic influences might come from Frank Miller, Simon Bisley, Dark One, Jean-Claude
Mézièrez and Philip Bond.